Risen Game For PC/XBOX/PS4 Review

Risen-Test: Can Piranha Bytes make the Gothic-3-Schmach forget?

02.10.2009 at 09:06Risen is going to put the reputation of developer Piranha Bytes back in the right light. Whether it’s successful, we’ll tell you in our test for the solo roll-up.

Note: We evaluated every single aspect with a school score (very good, good, satisfying, sufficient, deficient and inadequate). The final score, however, does not result from the breakdown of the school notes and the application on our 100 percent scale, but as before from the motivation curve (to be found in the current issue of the PC Games, from September 30th at the kiosk). On PC games hardware.de, by the way, you will find Risen in the graphics card benchmark test – Radeon HD 5870 front.

After the Gothic 3 debacle of 2006, the Essen developers Piranha Bytes report back with Risen, an attempt to soothe the ardent fan base again. But although the child has a different name, Risen can not deny his Gothic roots. As usual Piranha Bytes designed a rough, believable, but also much smaller world, which is packed with real types, thus no 0815-NPCs. As a nameless hero, you are stranded on an island at the beginning of your adventure, but you do not know where you are and because of memory loss. Everything is just as it is known from the quasi-predecessors.

Through the exploration of the island, you quickly find out that there are two big factions in the world of the game, the White Order and the bandits, both of whom are struggling with mysterious temples and monsters. While the former are oppressing and exploiting the population, the bandits work towards it. In the course of history, it is open to you to join one of the two parties, but from the second act (from a total of four) it makes little difference, apart from the talents that can be learned. The problem: In the first act of Risen you explore the island, get constantly new tasks, get to know NPCs, build your character and so on – so they make exactly what a good rolling game is. After a few hours, however, you will be taken to the point where you will be eligible for one of the “Guilds” To make progress; so you decide whether you want to learn the fighting or the magic (on the side of the White Order) or concentrate on sword or ax battle (the special area of the bandits). The decision basically does not have any influence, because no matter what grouping you choose, the story of Risen is similar and weakening more and more.

Act 2 lets you hurl over the island and solve all sorts of side quests, but the last two acts will only lead you into dark, dark temple ruins and catacombs, where you are struggling with each other every hour. (on the part of the White Order) or rather concentrate on sword or a battle (the specialty of the bandits). The decision basically does not have any influence, because no matter what grouping you choose, the story of Risen is similar and weakening more and more. Act 2 lets you hurl over the island and solve all sorts of side quests, but the last two acts will only lead you into dark, dark temple ruins and catacombs, where you are struggling with each other every hour. (on the part of the White Order) or rather concentrate on sword or ax battle (the specialty of the bandits). The decision basically does not have any influence, because no matter what grouping you choose, the story of Risen is similar and weakening more and more. Act 2 lets you hurl over the island and solve all sorts of side quests, but the last two acts will only lead you into dark, dark temple ruins and catacombs, where you are struggling with each other every hour. From this point onwards the story of Risen is equal and weakens more and more. Act 2 lets you hurl over the island and solve all sorts of side quests, but the last two acts will only lead you into dark, dark temple ruins and catacombs, where you are struggling with each other every hour. From this point onwards the story of Risen is equal and weakens more and more. Act 2 lets you hurl over the island and solve all sorts of side quests, but the last two acts will only lead you into dark, dark temple ruins and catacombs, where you are struggling with each other every hour.


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